VR for Good initiative launches with two programmes aimed at filmmakers

Oculus invests $1m into improving society through the use of VR

Oculus is hoping to change with world with the power of VR, having launched a new initiative designed to encourage social change through virtual reality experiences.

The VR for Good campaign is currently tilted towards filmmakers, with two new programmes – the 360 Filmmakers Challenge for Students and the 360 Bootcamp for Nonprofits – aiming to inspire budding creators to utilise the medium to tell “stories with an impact” and “raise awareness for causes in need of a voice”, Oculus said.

The Rift headset maker has teamed up with local schools in San Francisco to provide nine students with a Samsung Gear VR headset and Galaxy S6 smartphone, as well as the necessary cameras and editing software, to produce three to five-minute 360-degree movies.

The bootcamp will take place this summer and pair up ten filmmakers with non-profit organisations to create 360-degree videos crafted to highlight a specific social cause. Once again, the firm will be providing hardware and software over the two-day event.

About MCV Staff

Check Also

Picture1 2 [Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.