Sony: Gaikai acquisition was games-focused

The recent acquisition of cloud gaming service Gaikai at the hands of Sony IS a PlayStation-centric business move.

That’s according to Sony, whose confirmation will rub dirt into the noses of the handful of onlookers who claimed otherwise.

Speaking to Wall Street Journal, PlayStation boss Andrew House confirmed that Gaikai’s services will be focused on Sony’s game machines”, adding that "it’s recognition on Sony’s part that the cloud and cloud streaming technologies are going to have profound and possibly a very positive impact on not only our game business, but also in the way our consumers interact with and obtain content in general".

Also confirmed was the definite intention to start an online videogame streaming service”, though no timing was specified.

That’s not to say that Gaikai won’t touch upon Sony’s many other businesses, of course.

The most obvious route will be to bring to PlayStation business to other sector, such as Sony’s HD TV, laptop, smartphone and tablet operations.

Indeed, House added that expanding the technology to other Sony products is absolutely within the frame".

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam