realityclashjpg Reality Gaming Group announces development expansion

Reality Gaming Group announces development expansion

AR specialist Reality Gaming Group has hired Fiddlesticks co-founder and BAFTA Breakthrough Brit winner Henry Hoffman.

Hoffman will work on the company’s underlying tech, joining existing team members Paul Mottram (lead developer) and Ben Hebb (executive producer). The company has also expanded its Philippines development hub.

The studio is currently working on mobile AR title Reality Clash. The free-to-play title sees players battling with virtual avatars in real-world settings, and is due out some later this year.

Reality Gaming Group recently raised $3.5m via what it called an ICO (Initial Coin Offering). The drive gave people the chance to buy in-game currency RCC Gold at a third of its regular price, as well as obtaining in-game items that will not be available at a later date. The total smashed its $1.5m target.

“I’m delighted to be joining a great team to work on one of the most ambitious mobile games projects to date – I can’t wait to get started,” Hoffman said. “As soon as I heard that Reality Clash combined AR, crypto and multiplayer I knew it was a game I wanted to be part of. It’s going to bring the world of crypto and gaming together in a way that’s never been attempted before.”

Reality Gaming Group co-founder Tony Pearce added: “We were absolutely thrilled with the level of participation in the Reality Clash ICO, and now we’re even more excited to embark on the next stage of that journey – the expansion of our development team as we work towards delivering what is a hugely exciting project. We’re privileged to have a talent like Henry as part of the Reality Gaming Group team.”

About MCV Staff

Check Also

ND26 Awards Evening [Event news] New Designers returns with a new one-week format

[Event news] New Designers returns with a new one-week format

New Designers returns from 1 - 4 July with a new, multidisciplinary format, bringing together +2,500 graduating designers across all disciplines in one place. It’s a key moment for students and early‑career creatives as they begin to connect with the design industry, build networks, and take their next steps. Game design is one of the disciplines that we represent, and we provide opportunities for aspiring designers to explore pathways into the industry.