SOURCEBOOK: Lick Creative profile

Our series of profiles of leading games service and creative firms continues with Lick Creative.

Lick Creative

Sector: Creative & Promotional Services
Year Established:2008
Number of employees:42
Address:153 – 157 Blackhorse Lane, London, E17 5QZ

Key contacts:

Daniel.Bacon@lickcreative.com
Andi.Ewington@lickcreative.com
Gavin.Miller@lickcreative.com

Website:www.lickcreative.com

Email:Daniel.Bacon@lickcreative.com
Twitter:@LickCreative
Facebook:Click Here
LinkedIn:Click Here
YouTube:Click Here
Vimeo:Click Here

As a truly integrated agency, Lick Creative are able to turn insights into multi-channel marketing that is innovative, impactful, engaging and persuasive. With proven industry experience, our strategically led teams deliver marketing communications and campaigns for market-leading brands, retailers, and film and entertainment clients who share our passion for ideas and creativity.As part of the Delta Group we are able to tap into vast experience across print and logistics to provide one of Europe’s largest single-source solutions for the entire visual communications process.

Keywords International is featured in Sourcebook, the essential guide to service firms and creative agencies in the games industry.

This year’s edition of Sourcebook, the essential guide to agencies and service companies working in games, technology and entertainment,is out now.A digital copy of the Sourcebook is available online atwww.intentmedia.co.uk/sourcebook. Or you can view the book via theMCV iPad app, orread it online here.

About MCV Staff

Check Also

Black Pony Immersive Logo Text [Industry news] Visionary Game Developer Harvey Smith Reveals New Studio - BLACK PONY IMMERSIVE

[Industry news] Visionary Game Developer Harvey Smith Reveals New Studio – BLACK PONY IMMERSIVE

Veteran game developers Harvey Smith and Ben Horne revealed Black Pony Immersive, a new game studio built to design and develop imaginative first-person action RPGs set within well-realised worlds, where players create their own memorable experiences with expressive, emergent game systems.