Star Trek Online details uncloak

After a slight technical hiccup which saw high web traffic bring the official site down, a host of details about the upcoming Star Trek Online have been unveiled by developer Cryptic Studios.

A new gameplay trailer has been posted on the Star Trek Online site, along with lots of other images and info snippets. The game will be set in 2409, 30 years after the most recent Hollywood outing Star Trek: Nemesis.

Cryptic’s Jack Emmert said yesterday at an LA Star Trek convention that the game will feature both ship and ground combat, with the former being tactical and slow-paced” and the latter being higher tempo.

It has been confirmed that all players will have the chance to advance to Captain in-game, though it’s also been said that at release gamers will be able to play as either Star Fleet or Klingon Empire, with more races to follow later. The Borg feature substantially in much of the material released.

No release date has yet been announced, but Emmert added at the convention that the game will arrive sooner than you think”.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).