Survey: Mobile gaming will triple to $7.5b by 2015

A survey released by digital goods researching group SuperData predicts the mobile gaming market will expand to $7.5 billion worldwide by 2015—tripling the current representative market.

At the moment Asia is the largest market for mobile titles, and is projected to hit $3.2 billion (grabbing 40% of the total market) by 2015.

They add that freemium games account for 55% of all mobile game revenues, while advertising only makes up for 6%. Data shows that between 3.5% and 10% of freemium players end up converting to paying users.

The survey also finds that most users spend between $8 and $15 per month, and that the average mobile gamer, regardless of gender, lies between the ages of 24-34.

The mobile gaming market is key to building a successful strategy,” Janelle Benjamin, SuperData’s VP of Research stated in the report. Only by capitalizing on the early momentum can game companies establish a sustainable footprint for the longterm.”

About MCV Staff

Check Also

e3 [Industry news] Explore the E3 of Years Past Like Never Before in Brand New Collections From the Video Game History Foundation

[Industry news] Explore the E3 of Years Past Like Never Before in Brand New Collections From the Video Game History Foundation

As part of its continually growing physical library and digital archive, the Video Game History Foundation (VGHF) is excited to announce it is adding a plethora of materials from the Electronics Entertainment Expo (commonly referred to as “E3”), the larger-than-life tradeshow that came to dominate games media and heavily influence the industry itself for over 20 years.