Along with capturing the attention of those outside the video game industry, electronic sports (eSports) are attracting a new class of investors seeking to get in early on the rising phenomenon. Nowhere else is this more evident than in Riot Games’ League of Legends eSports scene – the League Championship Series (LCS).
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[Industry news] Explore the E3 of Years Past Like Never Before in Brand New Collections From the Video Game History Foundation
As part of its continually growing physical library and digital archive, the Video Game History Foundation (VGHF) is excited to announce it is adding a plethora of materials from the Electronics Entertainment Expo (commonly referred to as “E3”), the larger-than-life tradeshow that came to dominate games media and heavily influence the industry itself for over 20 years.

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