The War Z servers suffer DDoS attack

The controversy over Hammerpoint’s now pulled shooter The War Z has led to hackers attacking the game’s servers.

Developer Sergey Titov apologised for the saga earlier this week, but the furore has seemingly left a sour taste in the mouths of the gaming community.

Guys over the last few days we have been under attack by various forums of malicious attempts to shut down our servers,” the studio said on its forums.

First we were hit with an attack that would rest our DNS IP so that you could not connect. This was solved a couple days ago early in the morning but took time to actually resolve worldwide once the fix went in.

This morning we are being hit, again, with a DDoS attack on our login server. We are implementing additional DDoS protection and hope to have this resolved asap. Unfortunately with these types of attacks it is very difficult to give a good time frame of when it will be resolved.”

The inability it play the title is unlikely to please those who forked out for the game before it was pulled from Steam and will only further erode whatever good will is left for it.

About MCV Staff

Check Also

[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.