Unity Technologies acquires French virtual architecture company, Obvioos

Unity Technologies has acquired Obvioos, the creator of 3D application streaming service Furioos. The French company specialises in virtual architecture which permits clients to virtually “visit their future properties” generated from CAD files.

“Furioos puts the power of real-time 3D into anyone’s hands by streaming 3D applications to any device with an internet connection, Unity said in its press release. “Their cloud rendering service sets up instant interactivity with 3D apps away from the end-user device, all with virtually no download time and low latency to any platform, anywhere. How? Furioos uses the same technology as cloud gaming, so applications run in real-time on a cloud server equipped with the most powerful GPUs.”

“We’re a small team with big goals,” said Obvioos co-founder and president Christophe Robert (thanks, GI.biz). “By joining one of the leading 3D development platforms, we can better scale our video streaming services while closely aligning our technology with Unity. We’re extremely excited about what’s to come.”

Unity says Obvioos “will continue to operate its 3D engine agnostic services now with the support and backing of Unity”. 

ChilliConnect is Unity’s sixth acquisition in the last 12 months. It’s most recent acquisition was live game management platform, ChilliConnect, whilst deltaDNA – which is used by companies such as Sega, Bethesda, Take-Two Interactive, Viacom, Bandai Namco, and 505 Game – will continue to operate as a separate entity, “providing its engine agnostic player lifetime management tools to developers worldwide”.

The company recently confirmed it had secured additional investment. After a tender offer for common shareholders of up to $525 million, Unity Technologies’ worth doubled to an estimated $6 billion. As the tender offer is open to all common shareholders – the majority of which are current and former employers of the firm – this “marks a significant milestone” and the “opportunity for some liquidity to [Unity’s] dedicated employees who have worked so hard to make Unity the company that it is today”.

Unity sought $125 million in additional Series E funding back in May 2019, and closed with $150m, boosting the company’s value up to an estimated $5.96 billion at the time.

The latest iteration of the game engine software, Unity 2019.2, is now available.

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond, including Eurogamer, GamesRadar+, IGN, MTV, and Variety.

Check Also

Games Growth Summit 2024: Navigating Transition in the Gaming Industry

The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting …