Unreal Engine 4 support comes to Ouya

Developers utilizing Unreal Engine 4 can now make games specifically for Ouya, the microconsole company has announced.

The Unreal Engine blog hosts an announcement from the Ouya team, which explains devs will need an Unreal Engine subscription as well as their Unreal account linked via GitHub to download the Ouya fork of the engine.

"The fork of the Unreal Editor has built-in support for the Ouya SDK from Blueprints making Ouya Everywhere and Ouya In-App Purchases available to coders and non-coders.”

More on the news over on our sister site Develop.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).