US: Game sales drop 10%

Retail sales of games, accessories and consoles in the US fell ten per cent year-on-year in June, NPD data shows.

Sales of consoles alone totalled $366.6m during the month, compared to $401.7m generated during the same period last year.

Software sales accumulated $469.5m – a dip of 12 per cent year-on-year – down from $531.3m last year. And sales of accessories fell from $177.7m to $158.9m year-on-year, a drop of 11 per cent.

Overall the US games market generated $1.03bn at retail last month, a ten per cent drop compared to last year’s $1.15bn.

L.A. Noire was the top-selling game in June ahead of Duke Nukem Forever at No.2 and Infamous 2 at No.3.

This NPD data does not account for digitally downloaded games, pre-owned sales, mobile games, social network games or rentals.

The Top Ten best-selling games for June in the US are as follows:

1. L.A. Noire (Rockstar Games)
2. Duke Nukem Forever (2K Games)
3. Infamous 2 (Sony)
4. LEGO Pirates of the Caribbean (Disney)
5. Legend of Zelda: Ocarina of Time 3D (Nintendo)
6. Call of Duty: Black Ops (Activision)
7. NBA 2K11 (2K Games)
8. Mortal Kombat (Warner Bros)
9. Cars 2 (Disney)
10. Just Dance 2 (Ubisoft)

About MCV Staff

Check Also

TIGA Education Skills report [Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

[Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

TIGA, the trade association representing the UK video games industry, has today published its latest Skills, Training and Education in the Games Industry 2026 report. The findings show that while the sector benefits from a strong pipeline of skilled graduates and a largely proficient workforce, skills shortages persist, particularly in specialist and emerging roles.