Robots are taking our jobs. It’s a simple fact about our unstoppable march towards the future that we don’t want to acknowledge, but at some point we’ll all have to accept. First agriculture, then manufacturing, and now games have fallen to our silicon-brained superiors. The latest victim of this assault on human employment isLee Sedol, the South Korean (former) world champion at tabletop classic Go. Over the past week he has faced off against an artificial intelligence created by Google-owned DeepMind – a learning algorithm namedAlphaGo– and lost.
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[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows
Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.

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