California HQ'd mobile developer Javagrounds chooses Canada for expansion

Another games firm opens Montreal office

Mobile developer Javagrounds has announced at the Montreal Game Summit that it is expanding with a new studio in the Quebec city.

The firm hopes to grow a small production studio of around 20 staff – Javagrounds is investing over $1m in the new operation.

Javaground’s President and world CEO Alexandre Kral, commented: "Montréal is a North American leader in game development. By opening a studio here, we will be able to benefit from the know-how of the region’s experienced professionals. In the near future, we believe that Montréal will become one of our most important development centres. Furthermore, we are investing more than one million dollars this year to ensure the growth of our Montréal-based team."

Vincent Deschênes, Director of Operations for Javaground Canada, said that the company plans to grow even further over time: "Over the next two or three years, we are looking at a target of between 25 to 30 employees."

Javaground worked with agency Montréal International to set up the new studio. Pierre Brunet, chairman of Montréal International’s board, commented: "Foreign companies come to Greater Montreal for obvious reasons: an extremely dynamic business environment, internationally recognized educational institutions and a bilingual and highly qualified workforce known for its creativity."

About MCV Staff

Check Also

ent [Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

[Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

Entity, a new Irish gaming distribution startup, today announced it has completed a €5 million seed round for its next-generation gaming platform which is set to launch in early 2027. Entity has embraced the latest breakthrough web technology to create the home of console-quality games for the “new web” era.  Entity is effectively replacing the need for a dedicated gaming device such as the console or PC for most games: Bringing, for the first time, instant and social game play experiences to the largest global game playing audience without the friction of downloads or installs. Entity delivers a true click and play experience for games players, anytime, anywhere and on any modern browser