Phil Schiller reveals 10% of rejections are for "inappropriate" apps

Apple justifies App Store approval method

Apple SVP of worldwide product marketing Phil Schiller has defended the company’s approvals policy for iPhone apps, saying it’s essential to build trust in the App Store from customers.

"We’ve built a store for the most part that people can trust," he tells Business Week.

"You and your family and friends can download applications from the store, and for the most part they do what you’d expect, and they get onto your phone, and you get billed appropriately, and it all just works."

In the interview, Schiller reveals that 90% of iPhone app rejections are due to technical bugs or issues, while 10% are rejected for other reasons – for example apps that steal personal data, help users break the law, or which contain "inappropriate content".

Mobile Entertainment has the full story

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pubg 1 [Industry news] PUBG MOBILE launches the PDP European Fashion Design Contest, inviting players to have an opportunity to design the game's next outfit

[Industry news] PUBG MOBILE launches the PDP European Fashion Design Contest, inviting players to have an opportunity to design the game’s next outfit

PUBG MOBILE has announced the launch of the PDP European Fashion Design Contest, a creative competition organised as part of its PDP co-creation programme. Participants are invited to design an original outfit inspired by European urban fashion, with the opportunity to see their creation brought to life in the game. This PDP contest is being held to celebrate the global launch of PUBG MOBILE FLASH, the official lightweight version of PUBG MOBILE, today - November 13. All the info can be found on the official website.