Concept by Guild Wars 2 writer Anna Megill, will see players writing story content

Brianna Wu working on user-generated visual novel

Giant Spacekat, the studio founded by Brianna Wu, is working on a new visual novel project where the story will revolve around user-generated content.

The idea was conceived by creative director Anna Megill – who previously wrote for titles such as Guild Wars 2 and Murdered: Soul Suspect – and aims to "create an entirely new category of interactive novel you can play on your tablet or phone", according to Eurogamer.

Rather than the studio creating a ‘choose-your-own-adventure’ game, Giant Spacekat will instead release tools that lets players write and release their own visual story content.

"Our goal is to empower everyone out there to tell their own stories, and unleash a new wave of games from people of colour, members of the GLBT community, people with disabilities," Wu wrote on the studio’s blog. "Our long-term goal is to replace TWINE."

The project is also partly designed to create a game that women will enjoy, with Wu observing that women drive both the books and paid apps markets.

Wu also mentioned that Giant Spacekat is hiring, looking for marketing professionals, 2D/3D artists and people willing to learn how to use Unreal Engine 4.

About MCV Staff

Check Also

Itch 630 x 500 [Screen Time] Feed the AI

[Screen Time] Feed the AI

Feed the AI. Collect data. Unlock upgrades. Watch the algorithm grow beyond your control. An active incremental where you feed an evolving AI with data and shape what it becomes. Will it save the world… or take it over?