German studio to adopt engine for multiplatform title Dead Block

Candygun licenses Unreal Engine 3

Hamburg-based developer Candygun has finalised a license that will see it use Epic’s Unreal Engine 3 for ‘third-person action defense’ game Dead Block.

"We selected the extremely versatile Unreal Engine 3 because it’s perfectly suited to develop the vision of our upcoming title," said Candygun Games founder and managing director Roger Joswig.

"UE3 offers cutting-edge technology with the ability to develop multi-platform products in a highly efficient way. This proven engine solution and its integrated development environment shrinks development time, which is critical to enabling us to bring the vision of our game to life."

"Working with teams like Candygun is exciting because they’re able to demonstrate how a small team with a lot of talent can make a fun, cross-platform game using Unreal Engine 3," added Mark Rein, vice president of Epic Games. "We can’t wait to get our hands on Dead Block."

Dead Block serves as Candygun’s first original IP for the downloadable market, and is due to see release on PC, PSN and XBLA.

About MCV Staff

Check Also

ND26 Awards Evening [Event news] New Designers returns with a new one-week format

[Event news] New Designers returns with a new one-week format

New Designers returns from 1 - 4 July with a new, multidisciplinary format, bringing together +2,500 graduating designers across all disciplines in one place. It’s a key moment for students and early‑career creatives as they begin to connect with the design industry, build networks, and take their next steps. Game design is one of the disciplines that we represent, and we provide opportunities for aspiring designers to explore pathways into the industry.