Android support could soon be reality for Virtual Reality headset

Carmack pushing Oculus Rift mobile SDK

Oculus says its new CTO, John Carmack, is working on the Rift’s SDK and is being particularly helpful with the company’s mobile effort.

The news the company was planning to provide compatibility with mobile devices for its virtual reality headset was first teased back in June, but at GDC Europe Oculus provided a few more details that could mean Android support is just around the corner.

As reported by Engadget, Oculus VP of product Nate Mitchell told an audience at GDC Europe that Carmack was already hard at work improving the Rift SDK.

"John likes to do what he likes to do," said Michell.

"He’s got a ridiculous amount of good ideas that he’s working into the SDK. Especially around mobile, frankly."

The company has already listed Android support as a goal, but one conference attendee asked about the possibility of iOS support.

“It’s Apple’s fault!” joked Rift creator Palmer Luckey.

Mitchell explained that the problem with an iOS release as compared to Android was the relative flexibility enjoyed by peripherals on the latter platform.

About MCV Staff

Check Also

hum [Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

[Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

Developer No Brakes Games and publisher Curve Games are today celebrating the 10 year anniversary of beloved physics platformer Human Fall Flat with the launch of a special celebratory anniversary level available for free on PC today. Packed with nostalgia and hidden secrets, the new level invites players to relive iconic moments and classic environments from the game.