Epic's Alan Noon continues his UE4 tutorial of creating sprites, basic movements and a simple UI

Creating a 2D side-scroller in Unreal Engine 4 – Part Two

In this video tutorial, Epic developer relations technical artist Alan Noon presents the second part of his developer guide to building a side-scroller using Paper 2D. You’ll cover creating sprites, flipbooks, tilemaps, basic movement/abilities, creating obstacles, and a simple UI using the UMG UI Designer.

You can find more resources for the tutorial here (You have to be logged in on the Unreal Engine forum to access them). You can also post any questions on the tutorial here.

You can watch part one of the tutorial here.

For more information on the game engine, check out the Unreal Engine website.

Got a game development tutorial you’d like to share on Develop? Contact Craig Chapple at cchapple@nbmedia.com to get involved.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.