Studios â??left in the darkâ?? on sales data cannot plan accordingly, says Doublesix

Dev slams â??lack of transparencyâ?? in digital sales

UK-based indie dev Doublesix has launched criticisms against the widespread secrecy surrounding digital sales data, claiming that the the “lack of transparency” is ultimately hurting the industry.

Doublesix studio head James Brooksby said that he wants platform owners to make digital sales data public, saying that concealment of such information “is hindering the development of [digital] channels.”

Brooksby went on to reveal why developers should be privy to digital sales data:

“As a developer trying to decide which platforms to develop for, as well as what type of games to make, we’re currently in the dark regarding real sales performance for digital platforms and that makes it increasingly difficult to make realistic plans.

“I’d like to see some kind of verified sales charts on all digital systems to encourage more developers to support these channels and to help make sensible investment decisions."

Brooksby was happy to provide sales figures for Doublesix’s only digital title; the PSN-bound Burn Zombie Burn. The game has been purchased over 70,000 times since its release back in March.

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.