Report says US studio is winding down business towards closure after franchise spin-off is released

Ensemble to disassemble following Halo Wars release?

The team working on Halo spin-off Halo Wars is to close, according to a report on Shacknews.

Multiple sources speaking to the site say Ensemble "will shut down operation following the release of its upcoming title Halo Wars".

The site adds: "According to our sources, employees not associated with Halo Wars have been laid off today. Those attached to Halo Wars have been offered incentives to stay on the project until completion."

The studio, which also developed the Age of Empires titles, is a Microsoft Game Studios team. It was founded as an independent in 1997 and bought by Microsoft in 2001.

Ensemble was one of a clutch of studios Microsoft added to its business to support the Microsoft Game Studios efforts as preparations began for the release of the original Xbox. Rare aside, other studios bought at the time have also either closed (such as FASA), been sold off and then closed (Access, renamed to Indie Built when bought by Take Two in 2004), or has divested from Microsoft (Bungie).

Is this proof that, as we say elsewhere, studio acquisitions rarely turn out for the best?

About MCV Staff

Check Also

The Performance Guys Logo [Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

[Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

CodeDev (fondly known as ‘The Unreal Guys’), the UK-based co-development studio has today officially announced the launch of The Performance Guys. Operating as a highly specialised division, this elite team is debuting as the world’s only dedicated group of bespoke Performance Engineers and Technical Artists explicitly built to tackle project-critical optimisation challenges.