NCsoft working with German publisher Gameforge to develop new content

Fantasy MMO Aion to go free-to-play in February

NcSoft’s subscription-based fantasy MMO Aion: The Tower of Eternity is to go free-to-play next February, the company has revealed.

The South Korea-based studio will be working with German publisher Gameforge to make the switch over after the title saw a large decrease in number of users.

NCsoft said the new 38-man team will continue to further develop the game and add new content.

“In the last few months the lands in Atreia have become more and more deserted,” read a statement from the studio.

“We want to reinvigorate the world of Aion and attract new adventurers to the towns to take to the skies as Daevas.”

Aion, released in 2009, has become the latest in a string of games in the last year to adopt the free-to-play model, with other titles including Team Fortress 2, Spiral Knights and DC Universe.

Existing subscribers to Aion will be given ‘Veteran’ status before the changeover, opening up all the game’s options for free, whilst new users will have to pay for added content.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).