IndieCity dev workshop sets out to 'turn players into producers'

GameFactory to debut at Games Britannia

The Games Britannia festival in Sheffield is to play host to a new games development workshop conceived by Blitz Games and the studio’s IndieCity initiative.

The workshop, conceived to ‘make game players into game producers’, is the first of a series organised by Blitz Games Studios’ long-established education outreach initiative.

Attendees will be given access to free-to-use game development platform GameMaker, and create a working game with a team of other members of the public.

“There’s a real need to challenge the perception that in order to make a video game you need years of experience and tonnes of money,” said IndieCity’s Chris Swan. “Of course there’s no denying that game development is indeed a highly skilled vocation; the primary aim of GameFactory is to show people of all ages that they will already have some of those skills. It doesn’t matter if you’re seven or 70, whether you’re a hard-core game player or not, the GameFactory proves that with the right technology, a little imagination and some old-fashioned hard work and cooperation it’s possible to produce a playable game that the makers can be proud of.”

“We’re absolutely delighted that the IndieCity GameFactory is debuting at Games Britannia," added Mark Hardisty of Games Britannia. "It’s a fantastic way to inspire the next generation of game developers and we’re extremely excited to see the results.”

The conference – taking place in Yorkshire and centred around the Magna Science Adventure Centre – brings together the industry with youngsters and educators with a view to enthuse the next generation of games sector talent.

For more information visit the event’s official website.

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