Industry-led game design course offers students a 6-month Maya trial

GDC: Free Autodesk Maya course for all students

Development software group Autodesk is launching a free game development studies programme where any student with a net connection can get involved.

Those with a student email address can sign up to Autodesk’s 16-week curriculum, which offers practical training for the entire game development pipeline, from concept art to creating an engine-ready asset.

And users will be able to cut their teeth on a free six-month copy of Maya to cut their teeth, as well as a 30-day trial version of Mudbox.

An Autodesk spokesperson told Develop that any student can take part, though the firm is encouraging universities to incorporate the game design course.

Crucially, Autodesk’s 16-week programme has been designed with assistance from developers NCSoft and Double Helix.

One California-based university – Laguna College of Art & Design – is already piloting the design course for its students.

The university’s game art department chair, Sandy Appleoff, praised Autodesk for its initiative.

“Autodesk is a company that cares about the paradigm shift in the way we educate our young people, providing us with resource tools that help embrace the future of education,” she said.

“Autodesk is providing a valuable link between educators and the game industry, and helps make sure that our graduates’ qualifications match industry needs.

“Having this masterful curriculum has allowed our students to move faster. By the end of the semester they will have produced game engine-ready assets and have them loaded and functioning in the game engine."

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.