Intel Developer Blog: Find out how chat heads can help you improve communication in your multiplayer games

Get your head in the game with RealSense Technology

eSports are becoming more popular than ever, and both players and spectators want to immerse themselves in the action. Imagine seeing the faces of your teammates on your screen, hovering just above the game window, rather than just hearing them or reading their thoughts on a text message.

That’s now a reality with chat heads. There’s a great guide to getting you started on building a chat head function into League of Legends and Hearthstone, providing sample code to use with the Intel RealSense SDK.

There are plenty of resources available to help you to incorporate Intel RealSense technology into your applications – for example, there’s a ‘cheat sheet’ available which provides camera specifications and the option to purchase a Developer Kit online.

There’s also an online community where people can share their experiences and questions with fellow developers, and you can find out more about this exciting technology.

You can download the free RealSense SDK here to get started, and you can visit the Intel RealSense homepage on Intel Developer Zone for a quick introduction.

This blog post is written bySofttalkblog, and is sponsored by the Intel Developer Zone, which helps you to develop, market and sell software and apps for prominent platforms and emerging technologies powered by Intel Architecture.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.