Swedish studio signed by Hollywood giants to male video game sequel to Wanted

GRIN widens with Warner and Universal deal

Universal Pictures’ digital platforms group has fast-tracked development of a new game based on box office hit Wanted, and has turned to Swedish developer GRIN to handle development and fellow Hollywood giant Warner Bros to handle distribution.

Wanted, released last month, has earned $192 million in worldwide box office to date and is based on a series of graphic novels.

Universal Pictures’ Digital Platforms Group is handling the production, with development done at GRIN, which is currently also working on Capcom’s Bionic Commando remake.

GRIN has been charged with creating the sequel to the movie, not an adaptation of the main game, which replicates the famed ‘bullet curving’ premise in a third-person action setting.

The game is out later this year – presumably at the same time Wanted hits the home rental market.

Universal has also called in executive game producer Pete Wanat, who previously collaborated with the studio on praised movie-based games The Thing, The Chronicles of Riddick: Escape from Butcher Bay, and Scarface: The World is Yours.

“The team at GRIN has a proven track record of creating action games that push the envelope in terms of gameplay and combat,” said Wanat.

“With the Wanted video game, GRIN is creating entirely new gameplay mechanics and an experience that pulls no punches. Gamers and fans of the film alike will be blown away by the ability to curve bullets, pull off amazing combat sequences and literally conduct a symphony orchestra of action with the arsenal available to the most powerful assassins in the world.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).