Ready at Dawn title to use CPU's full 333Mhz clock speed

Handheld God of War first to access PSP’s new dev power

Last week SCE publicly confirmed that developers can now make games that utilise the full 333Mhz clock speed of its PlayStation Portable – and now it has been confirmed that Ready at Dawn’s handheld take on God of War will be the first to get a power boost from the functionality.

Previously the CPU was capped at 266Mhz to extend the PSP’s battery life, but a recent firmware update has allowed games to run the device’s CPU at full speed of 333Mhz.

"Everything that was shown of GoW: Chains of Olympus so far was running at 222Mhz like everyone else,” Didier Malenfant, president at Ready at Dawn told games blog Kotaku.

“We are planning on having the final game run at 333Mhz but this likely won’t be just to improve the graphics which we think are already pretty awesome.”

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