Eidos-owned studio to use NaturalMotion animation middleware on new game

IO signs Morpheme to fill toolchain gap

Copenhagen’s IO Interactive is integrating NaturalMotion’s Morpheme animation tool into its game development pipeline and will be using it to create assets for an upcoming undisclosed title.

“We chose morpheme as our animation engine because we really liked the visual editor in morpheme:connect,” said Steffen Toksvig, CTO at IO Interactive.

“We had a great experience with NaturalMotion’s support during our evaluation period and this experience continues to be an ongoing asset. We believe morpheme is a great fit for our animation pipeline.”

Andy Payne, NaturalMotion’s VP of sales, Europe, added: “Apart from creating massive commercial successes, IO Interactive is constantly pushing the limits of game design and development and we are extremely proud that they have chosen morpheme as their animation engine.”

About MCV Staff

Check Also

mi [Event news] The First Guild Wars Card Battler Coming to PC and Mobile

[Event news] The First Guild Wars Card Battler Coming to PC and Mobile

The beloved fantasy franchise Guild Wars expands into new territory with the announcement of a brand new free-to-play digital collectible card game (CCG), Mistbound. Officially licensed by ArenaNet, developed by NC, and globally published by bilibili, Mistbound marks the first CCG spin-off set within the Guild Wars universe. Designed around new multi-directional card movement mechanics, Mistbound aims to bring new energy to the traditional CCG universe and honor the legacy of Guild Wars for players.