Australian dev scene suffers devastating blow as Happy Feet Two studio shuts down

KMM Brisbane closes doors

The Australian developer of the Happy Feet Two videogame, Kennedy Miller Mitchell (KMM), closed the doors to its Brisbane studio at the end of last week.

The developer had been reported to have been planning to close when the game was finished for some time, but the ABC is reporting final confirmation from former KMM art director Jason Stark.

Stark says: "With the dollar currently above the US, it’s now more expensive to make a video game here than what an American publisher considers locally."

"We’re losing a lot of talent, and your nation quickly gets to the point where if times do come good again, we’re not going to have enough experienced people here to start the companies."

Visit our sister-site MCV Pacific to read the full story.

About MCV Staff

Check Also

hy [Industry news] HYPERTUNE brings world's first third-party auto-overlocking tool to PC Gamers

[Industry news] HYPERTUNE brings world’s first third-party auto-overlocking tool to PC Gamers

HYPERTUNE, a COMPREADY company, today announced the public release of its Gaming Performance Engineering platform, built on Intel'sⓇ Extreme Tuning Utility (XTU) SDK. By combining Intel's trusted performance technologies with its proprietary validation methodology, HYPERTUNE helps gamers safely unlock more performance from supported Intel-based PCs through a guided, validation-first optimization experience.