Conflicting reports suggest strategy was abandoned, but platform holder maintains it's still in the works

Microsoft still planning to make Xbox One into dev kit

Microsoft has reiterated that the retail model of Xbox One will be able to double as a dev kit. Eventually.

The platform holder announced last year that it planned to allow any Microsoft-authorized Xbox One to be converted into a debug console, meaning devs would be able to test their games without the need for specialised hardware.

One year into the Xbox One’s life and there has been little to no word on when this will actually occur, with Digital Spy reporting earlier this week that the strategy had been abandoned, quoting Xbox advanced technology group’s Martin Fuller.

"As far as I’m aware there are no plans," he told the site. "I’m not aware of the reason why we didn’t manage to do that."

Microsoft spokespeople have since insisted that the platform holder does still plan to turn Xbox One into a dev kit, according to MCV.

"The comments were inaccurate," Microsoft has said. "We remain committed to ensuring the best possible solutions for developers and hobbyists to create games for Xbox One. We will share more details at a later date."

Meanwhile ID@Xbox director Chris Charla told Gamasutra that "we’re not there yet, so we need to send custom dev kits", reiterating his explanation of the matter during this week’s Develop Conference.

You can read more about Microsoft’s original plans in our 2013 analysis, Xbox One: Your new dev kit.

About MCV Staff

Check Also

The Performance Guys Logo [Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

[Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent

CodeDev (fondly known as ‘The Unreal Guys’), the UK-based co-development studio has today officially announced the launch of The Performance Guys. Operating as a highly specialised division, this elite team is debuting as the world’s only dedicated group of bespoke Performance Engineers and Technical Artists explicitly built to tackle project-critical optimisation challenges.