Spinor's latest update adds new shader editor and 'Live-Live' manipulation

New Shark 3D version announced

German middleware firm Spinor has announced the latest version of its Shark 3D engine.

The update brings two new features to the package: the Shark 3D Re-entrant Modular Shader System, which exposes non-local rendering techniques in a visual manner suited to artists.

The Shark 3D Game Editor has also been updated to feature ‘Live-Live’ manipulation, which is live editing to the rest of us. It means that geometry, textures, scripts and shaders can be edited in external or internal programs and viewed instantly on PCs and target consoles.

"Shark 3D is breaking new ground in visual editing and rapid tool customization", said Folker Schamel, CEO of Spinor.

About MCV Staff

Check Also

store page background 1 [Industry news] After 10 Years of Development, Space Haven Officially Launches into V1.0

[Industry news] After 10 Years of Development, Space Haven Officially Launches into V1.0

Indie developer Bugbyte Ltd has celebrated the full V1.0 launch of Space Haven, the deep spaceship colony simulation developed over the past decade by a three-person team based in Finland. After years of development, community feedback, and continuous expansion throughout Steam Early Access, Space Haven is now available in its complete form on PC via Steam.