Issue 110 of Develop is available online and in print

October issue of Develop out now

The October edition has been mailed to subscribers and the digital edition has gone live today.

You can either read the magazine in your browser via Issuu or download the PDF direct from us.

Key features in this issue include an in depth chat with Epic’s Mark Rein about Unreal Engine’s move on mobile, a very special interview with Ken Levine, a look at the Singaporean games industry, Angry Birds creator Rovio discussing its secret recipe for an iPhone hit, and all the latest news, tools, tech and service news, and opinion from industry leaders.

There’s no good reason not to download your issue now.

You can view Issue 110 of Develop in one of two ways: you can download Develop as a PDF here, or view it in your browser here.

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HYPERTUNE, a COMPREADY company, today announced the public release of its Gaming Performance Engineering platform, built on Intel'sⓇ Extreme Tuning Utility (XTU) SDK. By combining Intel's trusted performance technologies with its proprietary validation methodology, HYPERTUNE helps gamers safely unlock more performance from supported Intel-based PCs through a guided, validation-first optimization experience.