SIGGRAPH 07: Review board unveils new version of 3D graphics API

OpenGL 3 officially announced

The OpenGL architecture review board officially unveiled OpenGL 3 at Siggraph in San Diego earlier this week.

The official name of what was code-named ‘Open GL Longs Peak’ OpenGL 3 promises increased efficiency for the 2D and 3D graphics standard.

Specs are on track to be finalised at the next meeting of the ARB at the end of the month – the official public specification should therefore be out at the end of September, once the 30-day approval from the Khronos Group, which looks after the API, has passed.

More information can be found at the official site.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).