'Many online games struggle if their users are able to consume content faster than developers can make it'
Read More »Media Molecule developing second project
New game currently in the early stages of development
Read More »CCP: The industry is retreating from ambitious games
The Traditional development titans are moving to social, casual and new monetisation models, says Reid
Read More »Business models ‘should not define game design’
Games must be fun, engaging and offer social elements to attract users, says BioWare GM
Read More »The business of gaming
Andy Payne offers advice on being a start-up in the modern games industry
Read More »Spector trying to shame Carmack and Sweeney
Deus Ex creator challenges colleagues to focus on rendering minds instead of guns
Read More »GDCE: Devs should avoid ‘false choices’
Not all player decisions are meaningful or beneficial to immersion, says James Russell
Read More »NaturalMotion acquires CSR Racing dev Boss Alien
Free-to-play iOS racer making $12m a month
Read More »Publisher-owned devs ‘can’t take creative risks’
Independent studios are in a better position to follow their unique vision, says CCP's David Reid
Read More »The Creative Assembly opens new mo-cap studio
Facility includes 46 cameras and 12 metre-by-13 metre capture volume
Read More »
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