Amarchi-Cuevas will head up to launch new merchandise SUBSURF, based on the Subway Surfers mobile game and animated short
Read More »Deadline for Games London Slush trade mission ends Tuesday 10th October
Make sure you get your submissions in by 11.59pm for the opportunity to join in with the outbound trade mission to the Helsinki technology event
Read More »CCP Games co-developing with Sumo Digital and PlayRaven for upcoming projects
Project Nova and Project Aurora will bring fresh experiences set in the EVE universe
Read More »Pac-Man goes to Ars Electronica festival with a special exhibition
Bandai Namco will also have special experimental projects including a HoloLens version of Pac-Man
Read More »DMCA: Issuing red cards to gamers for copyright infringements
Carolyn Pepper and Roch Glowacki from Reed Smith talk about DMCA and what developers should consider before issuing a takedown notice
Read More »Opinion: VR isn’t dead yet!
One year ago, Sean Cleaver spent upwards of £450 on Sony’s newest technological toy. Critics and consumers may be a bit cold on the tech now but he still believes that there is much to celebrate
Read More »Common Misconceptions: 5 tips for indie developer PR
Indie developers looking for public relations representation have plenty of agencies to choose from. Renaissance PR's Stefano Petrullo has some sound advice for devs looking to interact with the media
Read More »Opinion: Shared Destiny
In online games narrative often comes secondary to gameplay, but Jem Alexander argues that it’s Destiny 2’s strength of story and world building that keeps its claws in him and encourages cooperative play
Read More »AltspaceVR rescued by Microsoft acquisition
The social VR platform and Microsoft's mixed reality programe will work together to benefit both technologies
Read More »Develop October: Evolution of a genre
In this month's print and digital editions, we speak to Machine Games about how the first person shooter genre has evolved and take a look at VR one year after its mainstream launch
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