The dust has now settled on E3 and deltaDNA CEO, Mark Robinson, responds to our opinion piece on VR at the show
Read More »German Chancellor Angela Merkel to open Gamescom 2017
This is the first time a German Chancellor has opened the event.
Read More »Develop:Brighton Indie Showcase 2017 finalists announced
Nine games are shortlisted with all of them playable at the conference and the winner announce don July 13th
Read More »Opinion: The Kids are Free to play
Developer Byron Atkinson-Jones recently took a class with students from the Prince's Trust and found a surprising trend amongst the games designed by his pupils
Read More »Project Rap Rabbit Kickstarter falls way short
The proposed new rhythm action title from two of the genre’s biggest names has fallen well short of its crowdfunding target. Project Rap Rabbit was to be made by PaRappa the Rapper creator Masaya Matsuura and Gitaroo Man creator Keiichi Yano. The game was looking for a somewhat ambitious 855k, …
Read More »GameStop sells publisher Kongregate to MTG
The new acquisition joins InnoGames in MTG's growing gaming portfolio
Read More »7 ways to focus on development and gain the best marketing results
CMO of monetisation and cross-promotional ad company Tappx, Ignasi Prat, gives us the best ways for developers to spend time on their game and encourage discoverability
Read More »Allegorithmic announce winners of Substance Source MAT competition
The texture authoring software company allow entrants to give their take on the 'MAT' mascot
Read More »Fuze is bringing programming tool Code Studio to Switch
A lot of effort has been put into encouraging kids to code, and utilising the Nintendo Switch for the job seems like a very smart move. That’s exactly what Fuze intends to do with the confirmation that its Code Studio software will receive a release on Nintendo’s new console in …
Read More »Audio extra: Q&A with lead audio designer Dorian Pareis
Following on from our feature on getting work in audio, we've got a full interview with the lead audio designer at Ubisoft Reflections, Dorian Pareis. He tells us about his journey and what you need to get in to the audio side of the games industry
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