PSP characters teach the fundamentals of fractions in Japan
Read More »What can the UK learn from France’s games tax break?
OPINION: Our games analyst looks at the pros and cons of government involvement
Read More »Two new virtual worlds launch for casual gamers
Mytopia's new platforms for developers unites gaming on Facebook, Bebo and MySpace â?? while VizWiz aims at kids market
Read More »Austin GDC opens call for papers
Online, audio and writing-focused conference seeks speakers
Read More »All that glittersâ?¦
Decemberâ??s EU decision to allow the French tax break for eligible games production appears, on the surface, to be a victory for a government trying to protect its games development industry from the threat of globalisation.
Read More »Sound for a pound
Not got the time or, perhaps more importantly, the funds to build your own audio engine? We take a look at the prominent audio middleware on the market...
Read More »TOOLS ROUND-UP: Audio Engines
Our special guide to choosing the right sound tech is online now
Read More »Get your diary out – we’ve just updated our events guide
Comprehensive listing of all the conferences and shows that matter for the rest of the year online now
Read More »Spector: â??What passes for story interaction is an illusionâ?
We have the power to be more involved, says Junction Point chief
Read More »Q&A: Warren Spector, Part 2
What if a game's legacy weren't its set pieces or its graphics, but the issues and choices players make. For people like Warren Spector, such a thing is the Holy Grail - and, he says, there's no reason we can't do it...
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