Jem Alexander investigates how Fractured Space developer Edge Case Games is taking advantage of open development and Early Access to improve the quality of the game
Read More »Dave Ranyard: Making Dreams Reality
Sony Veteran Dave Ranyard has moved on to found a new team, Dream Reality Interactive. Will Freeman finds an outfit convinced there's new gameplay conventions to be found in VR
Read More »Recruiter Hot Seat: Playground Games
Resource manager Nick Duncombe talks about Playground Games growth and the studio’s new triple-A project, for which it’s looking to hire around 100 developers
Read More »Develop April: VR and Engines
Print and digital editions out now, features a look at the present and future of VR
Read More »Microsoft is trialing a refund system for its digital stores
Trial rolled out to those on Xbox Insider Program
Read More »VR Check-In: Where we are now
VR Check-In: Where do we go?
How to use ARM’s Mali Graphics Debugger in Unity
Unity v5.6 comes with cool features for mobile game developers. Here's how to use ARM's MGD with the engine.
Read More »Sniper Elite 4: Boom Shot
Rebellion lead audio designer Nick D Brewer speaks quietly to Sean Cleaver about designing audio for stealth shooter Sniper Elite 4
Read More »Large redundancies at Snowbird Games
Staff cuts come after Eador Imperium is poorly recieved
Read More »
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