Ceremony to take place on Wednesday 12 July
Read More »PopcornFX: Pushing the Boundaries
Sean Cleaver speaks to Persistant Studios CTO, Maxime Dumas, about how middleware is constantly adapting to serve the increasing demands of graphical improvement.
Read More »inkle: In the beginning there was a story
80 Days developer inkle has always focused on games experienced through stories. Will Freeman investigates how inkle is taking its work with narrative design one stage further with its next release
Read More »Speaker submission deadline for Develop:Brighton is on 20 March
Get your submissions in post-haste
Read More »Spectrum ZX Vega + encounter further delays, blamed on former company directors
Boss Suzanne Martin claims former company directors are at fault
Read More »Nintendo Switch sells 1.5m units in first week, according to Superdata
9 out of 10 bought a copy of Zelda, too
Read More »GDC confirms a 2018 return, with 2017 seeing 26,000 attendees
"Every GDC gives us a deeper appreciation of the hard work that goes into every aspect of game production, and every role requires attention and deserves respect"
Read More »Total Recall Technologies lawsuit against Oculus dismissed by court
TRT allege Palmer Luckey broke confidentiality agreement
Read More »Develop March: The Human issue
Print and digital editions out now, new issue focuses on human issues
Read More »Scalebound lead producer departs Platinum Games
JP Kellams leaves Platinum Games after just a few months shy of a decade at the company
Read More »
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