By the very employee it hired to highlight the gender inequality in the workplace
Read More »Audio firm Krotos secures “high six figure” investment from Leslie Benzies
Benzies leads round of angel investment
Read More »The Big Question: How do studios hire for new projects?
We ask Amiqus's Stig Strand how students identify where they need to hire for their new projects
Read More »Raw Fury Games commits to fund to help indie devs pay Steam Direct costs
"We’ve decided to try to financially support some developers that are doing amazing things but might struggle with Steam Direct"
Read More »UKIE announce UK Game of the Show award is coming to GDC 2017
Prestigious award previously only awarded at Gamescom is now also at GDC. Rejoice.
Read More »Patent application points to room-scale and wireless features in PSVR’s future
Patent talks about device emitting beams and wireless connection to PS4
Read More »Drums of War: For Honor’s Audio Design
Multiplayer historical combat game, For Honor, has just been released. We speak to audio director Nicholas Duveau about how the games sounds are made
Read More »Develop February: GDC issue
Print and digital editions out now, bumper 80-page issue looking forward to GDC
Read More »Setting up a studio
All studios start out small, but only one became Supermassive. Jem Alexander investigates the developer’s early days, how they compare to recently formed companies and what aspiring studio founders should know before they go about starting a business.
Read More »Rebellion to allow developers to work with 2000 AD licenses
Game company looking to license out games based on comic 2000 AD's library of characters, which it holds the licenses for
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry