Print and digital editions available now; features insight into developing serious games, analytics, monetisation, and reactions to Apple TV
Read More »Stanley Parable designer opens new studio
Crows Crows Crows to release its debut game soon
Read More »Game Connection Awards nominees revealed
See who's in the running for marketing and development awards in Paris this month
Read More »Virtual Analytics: Tracking user behaviour in VR
nDreams CEO Patrick O'Luanaigh discusses what metrics to analyse when making a virtual reality game
Read More »Fatshark: Third-party game engines can limit innovation
CEO Martin Wahlund on building BitSquid, selling it to Autodesk and making the move to self-publishing
Read More »Next Gen Skills Academy launching women’s mentoring programme
£300 for six months of professional mentoring, starting from November
Read More »Metal Gear Solid V adds insurance microtransactions
Players can now pay to protect their base in newly-launched online mode
Read More »Kellee Santiago quits Ouya for Google
Thatgamecompany co-founder takes on new role at Android games team
Read More »Seven ways to ensure your tools help rather than hinder
Playground Games' Chris Makin provides advice on how to make sure that tools do their jobs, based on an ethos of ‘prevention is better than cure’
Read More »Bungie adds microtransactions to Destiny
New in-game currency ‘Silver’ will enable games to purchase emotes and other new items
Read More »
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