Localize Direct on how it made sure Born Ready's space combat game was ready for international markets
Read More »Rockstar working on GTA: City Stories?
Take-Two has registered the name City Stories, which has seen the internet speculate about a possible new GTA. Of course it makes sense. City Stories was the name of the PSP GTA sub-series – namely Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. Does that …
Read More »Mixamo adds new character customisation options to Fuse
Developers can now manually alter meshes to fit their needs
Read More »The making of Kinect: Designing the Xbox One’s most controversial feature
Designer Carl Ledbetter tells Develop how Microsoft considered building the motion sensor into the console itself, and why he’s not sad to see it unbundled
Read More »Dark Souls’ director promoted to From Software president
Staffing changes occurring at the developer-publisher just weeks after its acquisition by media company
Read More »Oliver Twins’ new studio Radiant Worlds begins hiring run
Leamington Spa developer looking for a dozen new staff as it moves into new offices
Read More »Android fragmentation ‘an absolute nightmare’ for games
'It’s worse than PC in some ways,' claims Testronic's Chris Rowley
Read More »38 Studios’ bosses knew the company was financially unstable
Email records could prove that the Rhode Island developer's execs deliberately misled staff and investors
Read More »Rewriting the rules of QA in games
Develop asks the sector’s leading experts how a new era of QA is forming for a new generation
Read More »QA and localisation case study: The Elder Scrolls V: Skyrim
Synthesis discusses the how it took on the daunting localisation process for one of the biggest RPGs ever made
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