Jobs at Reflections, Rockstar North, Jagex and Moon Collider
Read More »Three VR game design principles: How Junkfish changed its approach to game development
Andrew Bean and Simon Doyle analyse issues such as scale, in-game UIs and simulation sickness
Read More »Eutechnyx on lighting up VR and expanding its business
Studio CEO Darren Jobling explains how VR is growing the studio's business both in and outside of games
Read More »Get That Job: How to be a technical director in games
Climax’s technical director James Sharman discusses his role in programming
Read More »Report: Majority of mobile app downloads are games
More than 60 per cent of Amazon Appstore downloads in February were games
Read More »How Frontier is bringing Elite: Dangerous to VR
David Braben discusses what the studio is doing to adapt its upcoming game to virtual reality
Read More »World of Tanks leads pack in average spend per user online
Analytics site also claims shooters earn more per user than MOBAs
Read More »Develop 100: What is the best game-making technology?
One week left to send in your suggestions for upcoming tech guide
Read More »The brain loves VR
The psychological and emotional adaptation of the mind to virtual reality
Read More »MCV AWARDS 2014: Sony sweeps the board
PlayStation dominated the MCV Awards 2014, collecting eight prizes including the prestigious Grand Prix. Sony was hailed for its launch of PS4, The Last of Us and its push of the PlayStation Network at retail. It also won Digital Strategy, UK Sales Team, Marketing Team, Events Team, PR Team and …
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