Thief developer discusses the advantages of the new consoles, the importance of supplying the current-gen consoles and why some things remain thankfully unchanged since 1998
Read More »Ouya Everywhere makes games playable on TV without console
Microconsole outfit set to make store and titles available on hardware beyond its own system
Read More »Develop Conference speaker submissions close on Friday
There are just a few days left to submit your proposal to speak at the hugely popular industry event
Read More »Xbox One and Call of Duty lead Game Connection Marketing Awards
Saints Row IV and Forza 5 also nominated for three awards each
Read More »[Update] Interceptor acquires original Duke Nukem developer 3D Realms
Deal goes through despite legal battle with Gearbox
Read More »Breaking freelance: Top tips for contracting in game development
Whether you’re considering going freelance for the first time, or are employed at a studio that tackles contracting work, Develop has expert advice you can’t afford to miss
Read More »New Austin-based indie publisher Versus Evil launches
US firm led by ex-Zenimax Online Studios marketing director Steve Escalante
Read More »Over nine million people watched perplexed as Twitch Plays Pokemon beat the Elite Four
More than one million users input commands as players overcame the odds to beat the Elite Four, each other and arch nemesis Blue
Read More »Games as a Service: What does it mean for indies?
The term is batted around the industry all too regularly, but Mediatonic CEO David Bailey explains what the model really means for smaller devs
Read More »Iwata: Nintendo committed to making dedicated gaming platforms
Console firm defiant on hardware despite Wii U woes
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