F2P Summit: GamesBrief's Nicholas Lovell explores the differences between freemium games and traditional production
Read More »Know your free-to-play gamer types in order to monetise them
F2P Summit: Strong data insights crucial to understanding player behaviour
Read More »Monetisation ‘inseparable’ from player experience
F2P Summit: Graham McAllister presents a four layer model to improve monetisation in your free-to-play game
Read More »Psychologist calls for more research into free-to-play games
F2P Summit: Not enough research has been done into why players spend on in-app purchases, experts says
Read More »Amazon: Get gamers playing more often, not longer, to succeed in free-to-play
F2P Summit: More than a third of paid players still spend after one month in top grossing apps
Read More »Elite: Dangerous gets Oculus Rift support
Rift version to be available to all backers at no extra cost
Read More »Key Release: Unity for 2D games
Develop takes a first look at the new 2D features that come with Unity’s 4.3 update
Read More »Report: Foxconn using unpaid student interns to build PS4
Agreement with local school forces students into internships or risk losing credits
Read More »New incubator for wearable computing launches in Canada
Mind Pirate's Callisto platform to be used to create games and apps for Google Glass
Read More »Game CEO delivering opening keynote at London Games Conference
Martyn Gibbs joins list of speakers from Twitter, PlayStation and Google
Read More »
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