The Creative Assembly director looks at the issue of crunch, and why the effects are not the same for everyone
Read More »Overtime is like cholesterol
Mike Simpson considers the concept of 'good overtime'
Read More »Audio Special: Spatial awareness
Firelight Technologies' Gino Bollaert shows us what's next for spatialised audio in games
Read More »The top five game job vacancies (17.05.13)
This week we look over a quintet of vacancies in top positions across the UK and Germany
Read More »Develop Jobs: Join Stainless Games as technical project manager
Get a job at the Carmageddon developer based in the Isle of Wight
Read More »DIY marketing and PR for indie games
Marketing expert Kristina Seznec looks into how developers can survive without publishers
Read More »Develop partners with Peace Games
Peace Day to promote message of non-violence through virtual and online worlds
Read More »Kickstarter dev finds investor to finish Defense Grid 2
Crowdfunded title set to be released in 2014
Read More »Deadline extended for Develop 100 UK studio survey
Submit your details now - Book sponsored by UKIE will be published digitally in summer
Read More »Mobile game players spending more than ever, research claims
Average revenue from users in the US breaks through $12 for the first time, says Superdata
Read More »
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