All the major announcements, interviews and insights from Monday right here
Read More »GDC 13: PC gaming experiencing renaissance, says Luckey
Platform's resurgence aiding developer interest in virtual reality headset Oculus Rift
Read More »GDC 13: How Oculus is making the virtual real
We quiz the virtual reality hardware firm about capturing developer's imaginations
Read More »GDC 13: Handling AI in procedural levels
Daniel Brewer explains how Digital Extremes created solid pacing in Warframe
Read More »GDC Europe chairman establishes game consultancy firm
IB Media to support studios looking to enter the Asia-Pacific markets and vice-versa
Read More »GDC 13: Inside X-Com’s hidden movement
Alex Cheng of Firaxis explains how Firaxis made each alien race a unique challenge
Read More »GDC 13: Dice+ opens developer site
Creator looking for devs to make virtual board games with electronic dice
Read More »GDC 13: Man on the run in UE4 teaser trailer
'Infiltrator' demo provides a sneak peek at Unreal Engine 4 capabilities
Read More »GDC 13: Luxology fires up Modo 701
New upgrade include a procedural particle engine with pre-set workflows
Read More »GDC 13: IKinema opens animation platform WebAnimate
Mo-cap data tool WebAnimate gives animators control of asset storage from local drives, network servers and the cloud
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