Our industry needs quickly-changeable courses, says private training college

Qantm: ‘Universities have problems updating their curriculm’

Global private training institution Qantm has said that Universities may not be the best way of teaching games knowledge because of the slowness at which they can update their courses.

"Mainstream universities have a very inherent problem with updating their curriculum, because they have to go through updated validation processes and such that can take up to three years," said Qantm’s marketing man Nic Oliver in our first Education Spotlight, uploaded to the Develop website today.

"But our course structure, the way we run things, means that if something new is released tomorrow we could have it in our course in a matter of weeks."

The piece covers Qantm’s course offerings, as well as finding out what it’s doing to make sure its courses are relevant to the games industry, and also reveals how the college is taking its courses into schools in order to promote learning about digital media creation from an early age.

For more on the college, check out the article here.

About MCV Staff

Check Also

hum [Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

[Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

Developer No Brakes Games and publisher Curve Games are today celebrating the 10 year anniversary of beloved physics platformer Human Fall Flat with the launch of a special celebratory anniversary level available for free on PC today. Packed with nostalgia and hidden secrets, the new level invites players to relive iconic moments and classic environments from the game.