‘Moving forward, we want to create more games and hopefully get them out more often,’ explains Quantum Break developer

Remedy splits into a two-project studio – but neither is Alan Wake

Remedy Games is to work on two games simultaneously for the first time in its history.

Since its inception, the Max Payne, Alan Wake and Quantum Break creator has traditionally developed a single project at once, launching Max Payne and its sequel in 2001 and 2003 respectively, Alan Wake and spin-off American Nightmare in 2010 and 2012, and Quantum Break this year.

Writing on the studio’s blog, head of communications Thomas Puha revealed that the outlet would now divide and tackle multiple ventures.

“Moving forward, we want to create more games and hopefully get them out more often,” he explained. “In order to achieve this, Remedy has expanded into two game development teams.

“For a while now already, we’ve been developing a brand new Remedy game with a new partner. Our second team is working on an early concept, which will turn into another Remedy game sometime in the future.”

However, Puha made sure to cut off rumours at the head and confirm neither game is a third entry in the Alan Wake franchise.

“We feel that it’s important to set the expectations right and let you, the fans, know that neither of the two projects currently in development is an Alan Wake game,” he stated.

“We’re working on something else, but at the same time we’re exploring opportunities in other mediums to tell more Alan Wake stories.”

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