Our latest sector guide looks at movements in mocap

SPECIAL TECHNOLOGY FEATURE: Motion capture

We’ve just posted this month’s sector guide on Developmag.com – for October we look at the changing shape (and face if you listen to the facial capture folks) of motion-capture.

A staple in the games development sector, motion-capture companies have a unique view of the market, consulting early with developers on putting together materials for new games, and operating in an eco-system where studios and service companies by cameras and contracts with each other.

Our feature covers the question of in-house motion capture versus outsourcing, the rise of low-cost capture kits studios and buy themselves and what the future holds for marker-based capture.

To read the full feature, click here.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).