The sound designer discusses his Develop Award-winning work on Monument Valley

VIDEO: Stafford Bawler at An Audience With… Audio Game-Changers

 This week’s An Audience With… Audio Game-Changers kicked off with a presentation by freelance sound designer Stafford Bawler, the man behind the soundscape of the seminal Monument Valley.

During his talk – which you can watch in full below – Bawler discussed the iterative process he and developer Ustwo Games went through to define the unique audio of the million-selling puzzle platformer.

He also reflected on his previous audio work across a career spanning 17 years, and answered questions from the select audience of peers and fellow audio experts.

Develop’s An Audience With… Audio Game-Changers was held at Dolby’s London HQ earlier this week. Other speakers included Media Molecule, Dolby and Pinewood Studios Group, which also backed the seminar as an event partner.

Check out the full video of Bawler’s presentation below: 

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).